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Thanks for the 200 followers
just noticed I hit 200 followers, thanks everyone for the follows, we finally hit a round numebr! :D
Undertale really fucked me up. -spoilers obviously
So I finished my second play-through of Undertale last night. Shit was an emotional roller-coaster. I mean, literally. It's very rare for something to illicit and emotional response from me the way Undertale has. And really I just want to talk about it. I'm going to do it here because r/undertale is full of meanies who like the downvote button too much and the wiki chat is full of nothing but roleplay.
So, here we go.
Spoilers, obviously.
When I started playing, I instantly connected with Toriel. The one thing I noticed about the game was that all the characters felt incredibly real, despite the 8-bit sprites. It was just something about T
I'm considering opening up commissions.
I ran into problems during my room refurnishing and kinda blew my budget.
Whoopsie.
I'm considering opening commissions to remedy that, as well as give me some extra practice for home and school drawing. The only problem is I don't know if I'm ready yet. I'm decent enough at sketching, coloring, and shading. The only problem is I'm not up to snuff with the painterly style I want to do yet; also I've never done commissions before.
I don't know. What do you guys think? You've all seen my art and my quick improvements, do you think I'm ready to do commissions? Maybe if I just limit it to sketches and simple coloring?
I've never done this bef
Bought a Surface Pro 3
Drawing ponies is going to be a hell of a lot easier :D
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You just gotta make art because it makes you feel good to make something. You'll get there faster if you spend more time in 'hands-on' mode. I've spent so much time in theory and analytical mode that I don't even like putting stuff online anymore: I recognize a lot of imperfections without having the practice to quickly fix them. Just keep making *something* and try not to get caught up on the details; it's much better practice to have a good work flow and get creative ideas down without finishing them than it is to spend 2x as long to get one finished product. Your art does show improvement and that's all you need to look for.